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Channel: Answers for "Custom Editors for classes that derive from system.object"
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Answer by Dreamora

I don't think so but you can derive from Object (technically UnityEngine.Object) which forms the base of all UnityEngine classes

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Answer by Dreamora

To answer Comment and concerns:You only get problems by having stuff thats already "beyond" UnityEngine.Object normally (ie scriptableobject and its extends Component, Behaviour and MonoBehaviour) and...

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